3D · 2D · Animation · Motion

Santiago Jiménez Animator.

21 year-old digital artist specializing in 3D & 2D animation. Bringing worlds to life through Maya, Toon Boom & Unreal Engine 5.

01 — About

A visual
storyteller.

I'm Santiago Jiménez, a 21-year-old digital artist and animator with a passion for bringing stories to life through motion. Based in Spain, I specialize in 3D and 2D animation, combining technical precision with creative intuition.

My work spans from character animation to layout artistry, with real production experience on a short film currently in development — where I contributed as layout artist using Unreal Engine 5.

I'm a natural collaborator — known for my adaptability, fast learning curve, and the energy I bring to every team I join. Whether working solo or in a studio pipeline, I deliver with consistency and care.

Fast learnerTeam playerDeadline-drivenCreative problem solverAttention to detailOpen to feedback
21
Years old
3D
Primary focus
Maya
Production tool
Creative drive
03 — Skills & Tools

The toolkit.

Unreal Engine 5
Real-time 3D creation — used professionally as layout artist in short film production.
Blender
Open-source 3D suite for modeling and rendering. Solid foundational knowledge.
3D Animation
Keyframing, timing, weight, and character performance for compelling 3D sequences.
2D Animation
Frame-by-frame animation, scene layout, and storytelling through motion.
MayaToon Boom HarmonyUnreal Engine 5BlenderLayout DesignCharacter Animation3D ModelingRiggingScene CompositionMotion Graphics MayaToon Boom HarmonyUnreal Engine 5BlenderLayout DesignCharacter Animation3D ModelingRiggingScene CompositionMotion Graphics
04 — Illustrations

Illustrations.

05 — Sketches & Studies

Sketches, live studies
& anatomy drawing.

Let's work
together.

Open to freelance projects, collaborations and studio opportunities. Let's create something unforgettable.

sjimenezmgt@gmail.com